Re: Wargame Q: facing a force majeure of 16 artillery pieces?
HIt him where he isn't, the left flank. You have light infanry so send them against that flank. Use what artillery you have to isolate that area from reinforcement or at least make it expensive for him to reinforce.If the rules you are using work well he won't be able to move all of those guns quickly enough to respond. When he reacts to your attack, then you can decide where to hit him next. It would seem that you will have top get him to move. If you attck all along the front that differential in artillery will overwhelm you.
You might want to have a word with your oppoennt about balancing the forsce historicaly too. It's like fighting a German WWII opponent who is totally armed with King Tigers, Tigers and Elefants, and you have represented your force with correctly proportioned Shermans and Stuarts. You ain't gonna win!